Thursday, March 31, 2011

Call of Duty: Black Ops - First Strike test on PC

There remains to mention Ascension map for the Zombie mode. Again, Treyarch is very tortured by proposing an architecture with the ability to jump from one end to another level by using flying platforms. We even discovered some very stupid jokes at the turn of corridors before facing some tiny monkeys zombies (yes, you read correctly), substitutes crazy dogs of hell. In short, taken as such, the first map Pack Black Ops is of excellent quality, lining up a handful of cards very successful in terms of gameplay as well as design (considering that technically speaking, multi Black Ops is still very ugly). Yes, this is still very expensive for some maps, as successful as they are. But this, the old timers we will present perhaps the ideas in place, citing the so-called add-on Quake 2 or Duke Nukem paid a high price and that did finally only 7 or 8 levels Solo ... In short, if Activision is clearly not in philanthropy, it is not clear how criticizing the method. Indeed, fans who swear by Black OpsThe lines that follow, you can imagine, therefore, have a single purpose: to answer this highly existential these nice maps they really worth it disburses the tidy sum of 14 €? Before responding with violence by releasing a flood of insults in which an attentive ear could possibly distinguish the "purchaser in milk!" and other "abusette!", so take the time to review the contents of the beast. First Strike has 5 maps corresponding to the names of Discovery Stadium, Kowloon, Berlin Wall and Ascension, the latter being dedicated exclusively to the famous zombie mode. Now these 5 cards, I must admit, are of excellent quality, all clearly distinguished by their environment and their way of being played. Say what you want to Treyarch, but the fact is that the buggers have often been able to devise balanced multiplayer maps, easy to understand without basic, and have furthermore a true identity.
Even keeping that in mind, the fact is that First Strike could pass as their best achievement to date. Fans will appreciate the attention to such small details about each of these new environments. An example would be this kind of no man's land that splits into two Berlin Wall. Through this area without going through the two holes in the wall systematically trigger heavy fire from automatic guns. In Kowloon, in addition to the rain, the corners of vicious, most suicidal may try to cross the map using zip ... The simple fact of progress on this map is already an interesting challenge. In Discovery Card snowy relatively conventional in its structure, it will be possible to collapse an ice bridge and observe an aurora in the aftermath of a cave. As for Stadium, just being able to fight near an ice rink (but unfortunately not really above) is quite refreshing, not bad pun. In all cases, you will discover a multitude of angles and corners of vicious snipe necessarily accessible from one side it will be possible to block completely. In short, everything that is expected of maps balanced and fun to play.

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