Wednesday, March 23, 2011

Warriors: Legends of Troy game test for xbox 360

Anxious to exploit new resources scriptwriting, the famous developer Koei today takes us in ancient Greece to participate in the legendary Trojan War. Dynasty Warriors revisited simple way the Iliad or beat'em all original, is what we'll see soon.The first impression when addressing the story mode of Warriors: Legend of Troy is pretty good. The narration supported by kinematic tasteful and dialogue inspired us immediately plunged into a warm antique deliciously manly and martial. Honor, duty and betrayal but also human frailty ... all the ingredients of Greek tragedy meets present. Without getting lost in the details of the Trojan War or simplify it to excess, Koei has managed to stage the huge fresco of Homer so classic but certainly as effective and interesting. Moreover, by forcing us to wage war alongside alternately one or the other of the two camps following the various chapters that make up the adventure, the developer avoids gracefully falling into a reductive Manichaeism.For those of you who have never laid eyes on a Dynasty Warriors, it should perhaps be noted that most of the missions of Story mode takes place in huge environments traversed by groups of enemies. Before setting foot on the battlefield, the player can equip its fighter with all kinds of items giving various bonuses (blows stronger, longer fury ...) or allowing it to use special attacks. Once in the heat of battle, he will kill hundreds of enemies and achieve goals that present themselves to him without forgetting to pick up the pass a little gold. Boasting graphics actually quite suitable for beat 'em all mass and a soundtrack much more pleasant to listen to the Japanese-style rock of Dynasty Warriors, the early levels that also serve as tutorial will allow to play with a surprising pleasure. In the skin of Achilles, Odysseus, or Hector, one quickly discovers that he does not fly it into the pile to decimate tens of enemies we face.Parry, dodge or place in a timely manner the many combos available is much more necessary to stay alive in Legends of Troy in any of the other "Warriors" that we had the opportunity to try in recent years. The fury that everyone shares our hero is really short and "finish moves"Sometimes spectacular that one can place in real time requires a minimum of skill. In this, we can say that the fighting proposed in this episode are more tactical and less nags past while remaining very dynamic and totally romanticized. Ca remaining beat 'em all of course, but for once, the usual button bashing and not enough dialogue or other Cut-scenes which are activated at any time are particularly immersive. The icing on the cake, the many duels between us with figures known to the Iliad or even mythological creatures in a designated area are really long and full bodied.Unfortunately, over the long term, Legends of Troy does not keep its promises and for several simple reasons. First, whatever the hero you are leading (less than a dozen in all for info), the gameplay is strictly identical. Admittedly, the visual is a little different but basically, they are the same attacks and same combos. Worse, developers do not even bother to assign particular furies and finishers in the various combatants who must be content with the same animations. When we think of all the characters and all attacks that exist in Musou Dynasty Warriors usual, it remains pensive. Moreover, as surprising as it may seem, no multiplayer mode does not respond to the call so that the title would have been well paid to cooperation in line for example. Suffice it to just a Challenge mode that allows us to earn some gold and unique items by chaining duels in arenas or slaughtering successive waves of opponents. No scenarios, no other bonuses to unlock some artworks and other music. The life and replay value is really disappointing. So much so that we finally feel more like dealing with a large demo than a full game. So should you play Legends of Troy? Yes, probably, if you like Greek legends and if we adhere to the concepts of "Warriors" but we'd much rather borrow or rent the app that the purchase price.

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