The fitness programs have they become the new golden goose for publishers of video games? We note in any case they are more likely to venture onto this terrain. Quantity is not always synonymous with quality and we must learn to distinguish between the titles of the kind of quality and those who do not deserve a visit. The choice is all done in the case of My Health Coach: Fitness Club.
The love story that combines fitness and home consoles is relatively recent. Three years ago that Nintendo has opened the way with the infamous Wii Fit. Today, it is especially the Xbox 360 which has the wind in its sails in fitness programs with the arrival of KINECTS. This new accessory has indeed revolutionized the genre by allowing the console to recognize body movements directly. Ubisoft has not been the last to exploit opportunities KINECTS, The publisher has given birth to a Your Shape: Fitness Evolved rather well designed. My hope was that Coach: Fitness Club for Wii and PS3 would be the counterpart of the latter ... Admittedly we could not be more wrong. Let's start our tour of the Fitness Club with the only positive of reasons: it offers a relatively clear interface and pleasant to watch. Things get trickier when we tried to glean information consistent. The different sets of exercises are sorted in a very strange and title remains rather vague. You are entitled to know the duration of the session and whether it will make you work more on flexibility, balance, cardio, upper body, middle or bottom. The only way to know what's really behind a program is to do. This can be annoying as some exercises require a better condition than others, or even a flexible sense of rhythm quite extensive. Sometimes you will be asked for example to make relatively complex dance steps without even taking the time to break the movement to show you how. This lack Coach decidedly pedagogical virtues. Besides, do not expect a complete tracking of your efforts and your progress: the program only offers from poor diagrams summarize your past efforts. We would have liked for example that we should be set to true long-term goals and not just one or two sessions, or the famous coach the opportunity to give us advice tailored to our results.You understood, My Health Coach: Fitness Club already does not really shine in its content, but things only get worse when you discover the real exercises. We already knew the fitness programs that offer recognition movements more or less accurate, it breaks new ground by simply putting this functionality in the background. To be precise, the PS3 version offers compatibility with the optional Move Playstation. You can do without this accessory but you'll be just a spectator demonstrations offered by your virtual coaches. PS Move brings two things that are important: the camera filming you so you can get a return on your positions and the handle is sometimes contributing to whether or not you perform the actions in rhythm. No, you're not dreaming, a lot of the exercises are not compatible with any device for motion recognition. Suffice to say that we touch on one of the fitness programs totally dispensable and does not ultimately offer a lot more interactivity than a DVD.
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Showing posts with label PSP. Show all posts
Showing posts with label PSP. Show all posts
Thursday, March 31, 2011
Naruto Shippuden Kizuna Drive test for PSP
The latest iterations of Naruto on PSP does not really thrilled with it with a bit of skepticism that we saw happen this new adaptation of the manga by Masashi Kishimoto. Taking in outline the principles of Akatsuki Rising Kizuna Drive ranks undoubtedly among the most missed versions of the Naruto universe.
With perhaps a diminished vigilance of PSP owners, following the good performance of the Ultimate Ninja Heroes, Namco Bandai took the opportunity to sneak in a catalog of outings Naruto Shippuden Kizuna Drive that could wring even the most forgiving fans. It's some time since we saw an action game also determined to earn the most serious offenses, ignoring any consideration of playful order to drown in a quagmire for most unforgivable blunders.
First indication of ill omen, Naruto Shippuden Kizuna Drive opted to rely on a new story that reminds us of the worst fillers (non-series) of the animated series. It was anyway an excuse to stage a few original characters in the camp opposed to the ninja village of Konoha. Do not dream, they are not very inspired or charismatic enough to remain in the annals of the series, it would even be the opposite. We do not go into raptures about the poorly animated narrative sequences outside of the introduction, and even less about the graphics of this pitiful episode.
Not forgetting to take care to set the Japanese voices in the options, we leave aside for free mission focus for us at the outset on the Story Mode. After learning of our first goal of killing poor wild dogs, we know that we will not expect to be given quests wildly exciting. The dozen proposed missions in the Story Mode is summarized effectively in overcoming various types of opponents in combat zones highly restricted. Barely defeated enemies instantly reappear until we have fought enough to cross the barrier of lightning that prevented us from advancing further. Would that in its construction, Naruto Shippuden Kizuna Drive embodies the notions of perfection foutage of mouth and repeatability.
Whatever the proposed mission is still evolving along with a group of three NPCs that can still call at certain times to come and lend a hand intermittently. An option not negligible because our partners shine if not by their total lack of initiative and willingness to make the minimum. The call of the allies is in fact the only real peculiarity of this title, the player having the opportunity to strengthen ties with its partners to execute combos Kizuna. The latter, used only when the enemy is stunned, are to return to the unfortunate opponent as an ordinary ball projecting from one character to another as long as possible. Speed becoming more and more over the exchange, it's the player that makes the decision to end the festival with the final blow which will conclude this combo team. A technique that is particularly its interest against the boss with a tonnage of life takes the entire length of the screen.
With perhaps a diminished vigilance of PSP owners, following the good performance of the Ultimate Ninja Heroes, Namco Bandai took the opportunity to sneak in a catalog of outings Naruto Shippuden Kizuna Drive that could wring even the most forgiving fans. It's some time since we saw an action game also determined to earn the most serious offenses, ignoring any consideration of playful order to drown in a quagmire for most unforgivable blunders.
First indication of ill omen, Naruto Shippuden Kizuna Drive opted to rely on a new story that reminds us of the worst fillers (non-series) of the animated series. It was anyway an excuse to stage a few original characters in the camp opposed to the ninja village of Konoha. Do not dream, they are not very inspired or charismatic enough to remain in the annals of the series, it would even be the opposite. We do not go into raptures about the poorly animated narrative sequences outside of the introduction, and even less about the graphics of this pitiful episode.
Not forgetting to take care to set the Japanese voices in the options, we leave aside for free mission focus for us at the outset on the Story Mode. After learning of our first goal of killing poor wild dogs, we know that we will not expect to be given quests wildly exciting. The dozen proposed missions in the Story Mode is summarized effectively in overcoming various types of opponents in combat zones highly restricted. Barely defeated enemies instantly reappear until we have fought enough to cross the barrier of lightning that prevented us from advancing further. Would that in its construction, Naruto Shippuden Kizuna Drive embodies the notions of perfection foutage of mouth and repeatability.
Whatever the proposed mission is still evolving along with a group of three NPCs that can still call at certain times to come and lend a hand intermittently. An option not negligible because our partners shine if not by their total lack of initiative and willingness to make the minimum. The call of the allies is in fact the only real peculiarity of this title, the player having the opportunity to strengthen ties with its partners to execute combos Kizuna. The latter, used only when the enemy is stunned, are to return to the unfortunate opponent as an ordinary ball projecting from one character to another as long as possible. Speed becoming more and more over the exchange, it's the player that makes the decision to end the festival with the final blow which will conclude this combo team. A technique that is particularly its interest against the boss with a tonnage of life takes the entire length of the screen.
Monday, March 28, 2011
Dissidia Final Fantasy test on PSP
Far from opportunistic project that we foresaw in the beginning, the first Dissidia finally had anything but a simplistic fighting game and pompous intended only to fans of Final Fantasy. Long to tame and subdue reluctant to leave this crossover Ultra Fan Service revealed its full potential over time. Overly ambitious, app swarmed with amazing ideas and abyssal depth of play secured him an unbelievable longevity. Players who have not brushed overdose will therefore certainly happy to plunge into the frenzy of breathless and exhilarating battles of this new Dissidia.
Chronologically prior to the original component, Dissidia 012 recounts the twelfth divine conflict with the opposite to those warriors of Cosmos of Chaos takes place just before the thirteenth battle that was central to the events of the first component. More exactly, the game includes two rounds outright, the script 012 and the epilogue is completely unprecedented, while the script 013 is a reworking of the history of Dissidia. The distinction between these scenarios was nevertheless necessary to enter into the scene eight new playable characters from this episode, namely Lightning (FFXIII), Vaan (FFXII), Yuna (FFX), Laguna (FFVIII) Tifa (FFVII) Kain (FFIV) and Prish (FFXI) and Gilgamesh (FFV). Of course, none of the old characters originally present has been cut in this new version, which raises the total of playable fighters to three dozen, knowing that some readjustments have been made for the occasion.
The arrival of the eight newcomers is also particularly significant that their fighting style is different enough to force us to rethink our approach to each new hero. Lightning and constantly juggle with different roles to suit his array of attacks depending on how the fight. Yuna chaining invocations chimeras while Laguna will specialize in distance strikes, leaving Kain the task of diving on the enemy with his spear and Tifa one to unleash his combos hand-to-body. There truly is something for everyone, but it will be imperative to tame the styles of each of these characters to get their respective scenarios to unlock them all. It then accesses a very nice final where we can control the whole group and choose the order of the combatants. One option that everything's interest in the multiple own confrontations in this episode and are akin to mini tournaments which can set certain rules and victory conditions. It must in any case have at least fifteen hours to know the outcome of the scenario 012 and 013 access the already known owners of Dissidia.
The best way to encourage us to revive the old Odysseys protagonist was probably introduced some major changes in their conduct, and that's what Square Enix has some new injecting more or less important in the system of play The most radical for the emergence of a world map on which each character can wander freely. Checkerboards are now accessible through portals that are discovered by exploring the atlas. The only real disappointment with this level lies in the linear and narrow environments where it is ultimately impossible to get lost and that one goes Postthrough in a few Seconds. This is an opportunity, nevertheless, face some of Manikins at the scene, finding treasures visible two miles and collect orbs which we grant certain powers then used in the portals.
Chronologically prior to the original component, Dissidia 012 recounts the twelfth divine conflict with the opposite to those warriors of Cosmos of Chaos takes place just before the thirteenth battle that was central to the events of the first component. More exactly, the game includes two rounds outright, the script 012 and the epilogue is completely unprecedented, while the script 013 is a reworking of the history of Dissidia. The distinction between these scenarios was nevertheless necessary to enter into the scene eight new playable characters from this episode, namely Lightning (FFXIII), Vaan (FFXII), Yuna (FFX), Laguna (FFVIII) Tifa (FFVII) Kain (FFIV) and Prish (FFXI) and Gilgamesh (FFV). Of course, none of the old characters originally present has been cut in this new version, which raises the total of playable fighters to three dozen, knowing that some readjustments have been made for the occasion.
The arrival of the eight newcomers is also particularly significant that their fighting style is different enough to force us to rethink our approach to each new hero. Lightning and constantly juggle with different roles to suit his array of attacks depending on how the fight. Yuna chaining invocations chimeras while Laguna will specialize in distance strikes, leaving Kain the task of diving on the enemy with his spear and Tifa one to unleash his combos hand-to-body. There truly is something for everyone, but it will be imperative to tame the styles of each of these characters to get their respective scenarios to unlock them all. It then accesses a very nice final where we can control the whole group and choose the order of the combatants. One option that everything's interest in the multiple own confrontations in this episode and are akin to mini tournaments which can set certain rules and victory conditions. It must in any case have at least fifteen hours to know the outcome of the scenario 012 and 013 access the already known owners of Dissidia.
The best way to encourage us to revive the old Odysseys protagonist was probably introduced some major changes in their conduct, and that's what Square Enix has some new injecting more or less important in the system of play The most radical for the emergence of a world map on which each character can wander freely. Checkerboards are now accessible through portals that are discovered by exploring the atlas. The only real disappointment with this level lies in the linear and narrow environments where it is ultimately impossible to get lost and that one goes Postthrough in a few Seconds. This is an opportunity, nevertheless, face some of Manikins at the scene, finding treasures visible two miles and collect orbs which we grant certain powers then used in the portals.
Monday, March 21, 2011
Tactics Ogre : Let Us Cling Together Tset for PSP
It sometimes ignores the West but before Final Fantasy Tactics, Tactics Ogre there has been: Let Us Cling Together. Ancestor of all modern tactical RPG, this title exception arrives here today as a superb remake PSP.
Developed by Quest under the direction of Yasumi Matsuno (Vagrant Story, Final Fantasy XII ...), Tactics Ogre: Let Us Cling Together is released in Japan on the Super Famicom in October 1995. Praised by critics and adored by the players, RPG Tactical exception was quickly adapted to Saturn in 1996 and PlayStation in 1997. His gameplay turn-extremely rich, its complex scenario with multiple branches and its achievement of quality remain even today the kind of references. So much so that the app was elected as the seventh best game of all time by readers of the famous Japanese magazine Famistu in 2006 and that its Playstation version is trading around $ 100 in hand. The company Square, seeing Matsuno a genius, soon to entice it to ask it to create an episode of its hit series tactic: Final Fantasy. And so the excellent series of FF Tactics, in all respects inspired Tactics Ogre, was born in 1997 on Playstation. With their background very popular and open-door policy Square, FF Tactics quickly became the global benchmark RPG tactics at the expense of their illustrious predecessor never crosses the borders of Japan. So it is with emotion that we welcome today for the first time in France, the remake of Tactics Ogre unexpected original. Some may regret that the developers of this new Tactics Ogre: Let Us Cling Together chose the small Sony PSP to resurrect one of the biggest hits of Yasumi Matsuno. Yet, this handheld console lends itself well to this kind of title. First, it allows us to bring our characters everywhere with us to get a mission between classes or on the subway. Moreover, its wide screen gives a clear overview of the battlefield. And fields of battle, that's not what's missing in Tactics Ogre! Born in a remote area of the continent of Valeria, the player will indeed be drawn into an international conflict that will soon turn into total war. Although it is singularly lacking in cinematic storytelling of a very complex scenario upon which the adventure is particularly well put together. Mature dialogue, twists, difficult choices to make yourself ... Fans of political intrigue and strategy will get their money. Especially since their decisions greatly influence the course of events. Different branching storyline and multiple purposes and are on the menu to explode the potential of replayability app. Caution, however, a strong level of English is required to take advantage of this background concrete. Indeed, like Final Fantasy Tactics: War of the Lions, app has not been located (titanic necessarily work against the amount of text to translate). Fortunately, it is not essential to master the language of Shakespeare to enjoy the many battles (mandatory or optional) that we should regularly take part. After choosing the members of our team who will participate, the clashes between us in various warring clans and all sorts of creatures and other undead have only one objective, we do not bite the dust. As usual, the action is turn-on cards in more or less extensive 3D isometric. These are divided into boxes of different kinds and of varying height on which it moves along an order determined by the speed rating of each participant. When comes the turn of one of our characters, a multitude of options available to us. We can attack in melee, ranged attacks, cast spells or use items like potions, scrolls or tarot cards. Depending on their progress in their respective trades, members of our team will also use special abilities to disable, steal, or recruit their opponents. It would be quite impossible to review all the available actions on the battlefield but the veterans of Final Fantasy Tactics quickly gather their brands.
Developed by Quest under the direction of Yasumi Matsuno (Vagrant Story, Final Fantasy XII ...), Tactics Ogre: Let Us Cling Together is released in Japan on the Super Famicom in October 1995. Praised by critics and adored by the players, RPG Tactical exception was quickly adapted to Saturn in 1996 and PlayStation in 1997. His gameplay turn-extremely rich, its complex scenario with multiple branches and its achievement of quality remain even today the kind of references. So much so that the app was elected as the seventh best game of all time by readers of the famous Japanese magazine Famistu in 2006 and that its Playstation version is trading around $ 100 in hand. The company Square, seeing Matsuno a genius, soon to entice it to ask it to create an episode of its hit series tactic: Final Fantasy. And so the excellent series of FF Tactics, in all respects inspired Tactics Ogre, was born in 1997 on Playstation. With their background very popular and open-door policy Square, FF Tactics quickly became the global benchmark RPG tactics at the expense of their illustrious predecessor never crosses the borders of Japan. So it is with emotion that we welcome today for the first time in France, the remake of Tactics Ogre unexpected original. Some may regret that the developers of this new Tactics Ogre: Let Us Cling Together chose the small Sony PSP to resurrect one of the biggest hits of Yasumi Matsuno. Yet, this handheld console lends itself well to this kind of title. First, it allows us to bring our characters everywhere with us to get a mission between classes or on the subway. Moreover, its wide screen gives a clear overview of the battlefield. And fields of battle, that's not what's missing in Tactics Ogre! Born in a remote area of the continent of Valeria, the player will indeed be drawn into an international conflict that will soon turn into total war. Although it is singularly lacking in cinematic storytelling of a very complex scenario upon which the adventure is particularly well put together. Mature dialogue, twists, difficult choices to make yourself ... Fans of political intrigue and strategy will get their money. Especially since their decisions greatly influence the course of events. Different branching storyline and multiple purposes and are on the menu to explode the potential of replayability app. Caution, however, a strong level of English is required to take advantage of this background concrete. Indeed, like Final Fantasy Tactics: War of the Lions, app has not been located (titanic necessarily work against the amount of text to translate). Fortunately, it is not essential to master the language of Shakespeare to enjoy the many battles (mandatory or optional) that we should regularly take part. After choosing the members of our team who will participate, the clashes between us in various warring clans and all sorts of creatures and other undead have only one objective, we do not bite the dust. As usual, the action is turn-on cards in more or less extensive 3D isometric. These are divided into boxes of different kinds and of varying height on which it moves along an order determined by the speed rating of each participant. When comes the turn of one of our characters, a multitude of options available to us. We can attack in melee, ranged attacks, cast spells or use items like potions, scrolls or tarot cards. Depending on their progress in their respective trades, members of our team will also use special abilities to disable, steal, or recruit their opponents. It would be quite impossible to review all the available actions on the battlefield but the veterans of Final Fantasy Tactics quickly gather their brands.
Prinny 2: Dawn of Operation Panties, Dood Test
Continuing the work carried out on the Prinny, Nippon Ichi developers have not been looking for 12:00 to 2:00 p.m. this Prinny 2. Same universe, same humor, same gameplay and same good laughs ... Does this mean it is not used much to gain this result? Oh no my friends, this is even quite the opposite!
If you thought that Prinn would finally quiet after accomplishing their previous mission, was not counting the torment experienced by the devil of Etna. Indeed, the demon is back out of it since coming to steal her underwear. Neither one nor two, darn calls on his followers kamikaze penguins who will again have to finish the affair in ten hours (sham). In this convoluted scenario comes the second part of Prinny who, not surprisingly, the older monkeys, both in substance and in form. Provided, however, developers have included a few small additions even if at the end, the game is meant as difficult as ever. Far from being an obstacle to the exploration of the title, it will challenge even wriggle all those who have finished in every sense of the Ghosts' n Goblins and other Rick Dangerous.
On the progress, do not dither, it's exactly the same thing as before. Thus, between each level, you pass by the castle of Etna to chat with some of your countrymen or to save. Then you are free to choose the level that suits you the most among the six available from the outset. Again, the idea of being able to start the chapter that tells us most is an excellent idea in the sense that the problem is exponential. So, it might be good to start with the most difficult chapter of access and then continue through the levels easier because they also get tougher as you advance. Anyway, remember that Prinny 2 is also difficult than his grandfather and ask reflexes cougars. However, Nippon Ichi has added a Baby mode (sigh) which means additional platforms to facilitate certain passages. However, knowing that the jumps still lack much precision, however, we tear all the hair in Very Easy and lives despite the 1000 available! So, imagine the ordeal between Normal and Hard. However, this difficulty has a real value to the game that is more than ever to store with Ghouls'n Ghosts and MegaMan.
MRQFGVRHGETX
If you thought that Prinn would finally quiet after accomplishing their previous mission, was not counting the torment experienced by the devil of Etna. Indeed, the demon is back out of it since coming to steal her underwear. Neither one nor two, darn calls on his followers kamikaze penguins who will again have to finish the affair in ten hours (sham). In this convoluted scenario comes the second part of Prinny who, not surprisingly, the older monkeys, both in substance and in form. Provided, however, developers have included a few small additions even if at the end, the game is meant as difficult as ever. Far from being an obstacle to the exploration of the title, it will challenge even wriggle all those who have finished in every sense of the Ghosts' n Goblins and other Rick Dangerous.
On the progress, do not dither, it's exactly the same thing as before. Thus, between each level, you pass by the castle of Etna to chat with some of your countrymen or to save. Then you are free to choose the level that suits you the most among the six available from the outset. Again, the idea of being able to start the chapter that tells us most is an excellent idea in the sense that the problem is exponential. So, it might be good to start with the most difficult chapter of access and then continue through the levels easier because they also get tougher as you advance. Anyway, remember that Prinny 2 is also difficult than his grandfather and ask reflexes cougars. However, Nippon Ichi has added a Baby mode (sigh) which means additional platforms to facilitate certain passages. However, knowing that the jumps still lack much precision, however, we tear all the hair in Very Easy and lives despite the 1000 available! So, imagine the ordeal between Normal and Hard. However, this difficulty has a real value to the game that is more than ever to store with Ghouls'n Ghosts and MegaMan.
MRQFGVRHGETX
Wednesday, March 2, 2011
Run Need for Speed Carbon on Windows Vista
Anyone who has installed Vista knows about compatibility issues with games released for Windows XP. Some games, like Need For Speed: Carbon, will only run after a compatibility mode change if you have 32bit. Vista x64 works without compatibility mode as long as you have a decent video card.
Right click the Need For Speed: Carbon executable
Click 'Properties.'
Click the 'Compatibility' tab.Check the box 'Run this program in compatibility mode for:'.Select "Windows XP (Service Pack 2)"Click 'Ok'.Play the game.
Need For Speed: Carbon
Need for Speed Carbon
Right click the Need For Speed: Carbon executable
Click 'Properties.'
Click the 'Compatibility' tab.Check the box 'Run this program in compatibility mode for:'.Select "Windows XP (Service Pack 2)"Click 'Ok'.Play the game.
Need For Speed: Carbon
Need for Speed Carbon
Thursday, December 2, 2010
Killzone 2 for PS3
Two years after the Helghast assault on the planet Vekta, the ISA proposes an assault on Helghan, the home of the opponent back. The goal of ISA is to grasp the leader of the Helghast, Emperor Visari, and stop the war machine of the enemy. The player assumes the role of a battle-hardened veteran named Sev, who leads in the special unit "Alpha" a group of highly trained soldiers to prepare for the threat of the Helghast to an end. For Sev and his squad, the invasion of Helghan, however, is only the beginning of their mission dar. In its mandate to secure the capital of Pyrrhus, recognizes the unity that the Helghast, especially on their home planet formidable opponents who hit back with a superior force.
Features
- The players are realistic and highly atmospheric environments that respond dynamically to the extreme conditions on the planet Helghan.
- They must compete against the devastating impacts of climate change on Helghan, the force not only the players but also the opponent to use new tactics.
- Besides reliable Killzone classics like the M82-G and the StA-52 LA is ready for a whole arsenal of new and unique weapons and vehicles to fight against the Helghast.
- The fearsome opponents are able to use the adversity of the planet Helghan against their opponents.
Product
You are expected ... the most fearsome war zone, you've ever seen. Killzone 2 from Guerilla Games is the highly anticipated first-person shooter exclusively for PS3. The continuation of the series puts players a detailed, extremely realistic theater. The plot follows on from the events of the first part for PlayStation 2: Two years after the Helghast assault on Vekta, the ISA is taking the offensive and attacked the home world of enemies, Helghan. The ISA goal is clear: the leader of the Helghast, Visari, capture and stop the Helghast war machine.One role of Sev, a battle-hardened veteran and a member of the special unit known as the Legion. At the head of a group of highly trained soldiers, players embark on the mission, the threat of the Helghast. For Sev and his squad, the invasion of Helghan is just the beginning: When trying to capture the capital of Pyrrhus, the team quickly becomes clear that represent the immense threat Helghast to their home planet. They are not only adapted to the harsh conditions of this world, but also a source of power available, they can now use against the ISA. Sev discovers his squad is not just fighting enemy forces - their fiercest opponent may be the planet itself.
FEATURES:
* Experience realistic, highly atmospheric and destructible environments that respond dynamically to the violent conditions on the planet Helghan
* Use an arsenal of new and unique weapons and vehicles, and trusty Killzone classics like the M82G and the StA-52 LAR!
* An extensive single player campaign and thrilling multiplayer mode request your skills!
Wednesday, November 3, 2010
The Sims 3 Late Night Teaser
The Sims 3 Late Night allows players access to all new locations and dismisses the Sims in a vibrant downtown full of action, by changing them to the hottest parties with celebrities mingle after work in the local bar by looking at the band on tour to go with , is pleasantly warm in cozy Jacuzzi and discoveries to make a creepy, can in the city when the lights go out and adventure begins.
Players can use their Sims get to know the pulsing life in the city, where they can be a local celebrity, a member of a band, bartender, director and more. To gain access to the most exclusive establishments in the city, one must pay attention to his appearance, so that one of the tough bouncers do not get the cold shoulder shown, or make it any different on the guest list. Those who prefer a cozier can, with your Sims in a classy club or stop a basement pub. Conversely, those who love the extreme, can also discover the secret of the transformation into a vampire.
A new career turn, cut the plaster on, party on the roof of a penthouse organize a - in The Sims 3 allows players to tell their own story. What happens when the lights go out, and the Sims are released?
FEATURES:
Players can use their Sims get to know the pulsing life in the city, where they can be a local celebrity, a member of a band, bartender, director and more. To gain access to the most exclusive establishments in the city, one must pay attention to his appearance, so that one of the tough bouncers do not get the cold shoulder shown, or make it any different on the guest list. Those who prefer a cozier can, with your Sims in a classy club or stop a basement pub. Conversely, those who love the extreme, can also discover the secret of the transformation into a vampire.
A new career turn, cut the plaster on, party on the roof of a penthouse organize a - in The Sims 3 allows players to tell their own story. What happens when the lights go out, and the Sims are released?
FEATURES:
- Players can experience with their Sims interesting and unpredictable social situations! You can ingratiate on the roof of a skyscraper at the stars, bring in a band the masses to run around or the best bartenders in the city of the hottest new Lounge.
- The Sims can depend on the coolest places in the city - from cellar-bars of nightclubs to send lounges with bouncers and all the trimmings.
- As a member of a band, bartender, director or local celebrity beckons them fame and fortune.
- If they move to a specific location, the Sims may be able to discover the secret of the transformation into a vampire.
- You get access to exclusive areas and enjoy the benefits of celebrity as a private penthouse, luxurious spas and hot slide.
Saturday, October 2, 2010
Pro Evolution Soccer 2011 Preview
Put your hands on a new PesIs to risk a "double effect Kiss Cool " . Each year the refrain is the same unsavory past few games , placed under the sign of frustration and failure , the title finally unveils its charms. A bit like a Brazilian player who would land at PSG in winter ... And in the genre , this album is definitely 2011 is the episode where this duality has been the most affected. Let it be said , the episodes Pes never conspicuous by their direct ownership and immediate accessibility . But memory player, the first parts have never been as laborious as those we have known with this title. Talk about being honest: PES 2011 offers a truly elite gameplay that may leave more than one in the tile. But like all challenging gameplay , that this Pro Evolution Soccer waiting to be tamed .
To give you an idea of what PES 2011Imagine one of the previous episodes but without any assistance. Completely left to itself , the player must exercise the greatest application to assay passes, strikes , and dribbling controls , which are all subject to the dictates of a gauge that must learn to master. Press too timid on X and the ball will not happen to your teammate. Pressing too hard on the button and leave the ball in the stands. If your player is not in good position relative to the ball, it will be almost impossible to pass a typing correctly. If he receives the ball on his wrong foot , the player will miss his control. In short, PES 2011, the watchwords are accuracy , precision, patience and selflessness therefore , like to say as our football friends . And before mastering the game, he will accept the rules. It will for example give the pad , too rigid and imprecise , to rush on the analog stick and steering the ball to 360 degrees. The old timers gnash teeth already but understand that this is a meager price to pay to enjoy a whole new movement system , based entirely on ball control . Unlike previous episodes, where the ball always remained stuck at the foot of the players , it will be here always kept in mind that making a change of course requires above all to push the ball in a new direction . Thus , the displacements are much more realistic because they take into account that the player and the ball are two separate entities. One thing not easy to describe on paper, but that jumps to the screen after the game in hand. It may seem surreal but we really feel in control of a simulation of football in the best sense of the word.
Pro Evolution Soccer 2011Put your hands on a new PesIs to risk a "double effect Kiss Cool " . Each year the refrain is the same unsavory past few games , placed under the sign of frustration and failure , the title finally unveils its charms. A bit like a Brazilian player who would land at PSG in winter ... And in the genre , this album is definitely 2011 is the episode where this duality has been the most affected. Let it be said , the episodes Pes never conspicuous by their direct ownership and immediate accessibility . But memory player, the first parts have never been as laborious as those we have known with this title. Talk about being honest: PES 2011 offers a truly elite gameplay that may leave more than one in the tile. But like all challenging gameplay , that this Pro Evolution Soccer waiting to be tamed .
Who does not jump to playing FIFA!
Pro Evolution Soccer 2011To give you an idea of what PES 2011Imagine one of the previous episodes but without any assistance. Completely left to itself , the player must exercise the greatest application to assay passes, strikes , and dribbling controls , which are all subject to the dictates of a gauge that must learn to master. Press too timid on X and the ball will not happen to your teammate. Pressing too hard on the button and leave the ball in the stands. If your player is not in good position relative to the ball, it will be almost impossible to pass a typing correctly. If he receives the ball on his wrong foot , the player will miss his control. In short, PES 2011, the watchwords are accuracy , precision, patience and selflessness therefore , like to say as our football friends . And before mastering the game, he will accept the rules. It will for example give the pad , too rigid and imprecise , to rush on the analog stick and steering the ball to 360 degrees. The old timers gnash teeth already but understand that this is a meager price to pay to enjoy a whole new movement system , based entirely on ball control . Unlike previous episodes, where the ball always remained stuck at the foot of the players , it will be here always kept in mind that making a change of course requires above all to push the ball in a new direction . Thus , the displacements are much more realistic because they take into account that the player and the ball are two separate entities. One thing not easy to describe on paper, but that jumps to the screen after the game in hand. It may seem surreal but we really feel in control of a simulation of football in the best sense of the word.
It may seem surreal but we really feel in control of a simulation of football in the best sense of the word.
Pro Evolution Soccer 2011The fans know the saga : part of Pes begins primarily by a small tower on the side menu . Changes , training , tactics , branding, so many things to settle a game which will never resemble another . In this version , things remain the same except they have been simplified to avoid rummaging in sub -menus to find what one seeks. Here, the drag & drop is in the spotlight , which has the primary consequence of making the composition management team particularly instinctive and customizable. As usual , you can also choose a mentality of the game ( offense, defense , attack left , right, top ...), laundry and fully anticipating a match in terms of coaching. For example, say you lead quite quickly to score. From the 30th minute , you can ask your players to play against, then the second-half ball retention , or else the game long. If the opponent came back to score, you might opt for "all for the attack "and even raise your central defenders . In short , you can really play the coaches and configure your entire party. That will be an obligatory passage as incorrect settings will be synonymous with bad game ... Because yes , in PES 2011We may miss the match ( like in real life) , not being able to find his players on the field and pass 90 minutes chasing the ball. All because a tactic inadptée to the team or the opponent. The spectrum of Domenech then hover over the game .. Moreover , speaking of customization , you should know that all the feints and dribbling are all fully customizable. No need to spend hours learning all the keystrokes (achievable with L2 , R2, and the two sticks) , since a few minutes you can configure your controller with the shots you want. If you want to make a wheel by twice " high " with the right stick : no worries!
Francky C'mon , it's good !
Pro Evolution Soccer 2011The gameplay is important, but the rest then? ! For now , the version that was given to us rub test was good and less good. The good, of course, is the animation of the players , perfect, and their modeling , which borders on photo -realism . Better yet , the AI of some major players has been particularly shaped to ensure that they act " like real ". Puyol and Cannavaro will not hesitate to play in the shoulder area . Messi succeed without difficulty sneaking between 4 or 5 players, if you allow him too much space. Christiano Ronaldo on the other hand , often prefer to shoot from 30 yards rather than making a pass. The story does not say whether Master League mode , Ribery prevent its partners to train, but the fact remains that those who want to recognize their favorite players into the way they run will be in heaven . Alas , face it , we regret ( like all Pes) that all seem to be stages in the former USSR , with tifo zero , no flags in the stands and fans who sit without flinching during 90 minutes. The environment has never been one of the highlights of the saga, but now, after a FIFA World Cup: South Africa 2010 particularly refined on this point, it's a little stain. Then , we regret the moment that our partners are not a bit more mobile on the ground. For example, in a good old 4-2-2 in English , he will move heaven and earth to your runners and your side are spinning circles a hand before . The 4-3-3 in the Spanish we then appeared as a more sympathetic , where proposals are more offensive . Similarly , for the moment , the defenses we have published a bit on febrile phases of set pieces . If during the phases in soil, they will be relatively intractable (special mention to the guards of the fortress ), they show few signs of concern when a ball arrives from the air. Clearances approximate problems to jump, risky investment , we expect that this defect is corrected in the final version of the title , like some bugs which we imagine they will not be there in September. Having said that , after many parties, one thing is : Konami actually managed to reinvent its software out a little more of its competitor FIFA. The result prepack certainly not everyone , but it has the merit of proposing something relatively new. In short , this year , more than the previous Moreover , the match may be clamped between the two favorites . It will be finished in penile this!
The gameplay is important, but the rest then? ! For now , the version that was given to us rub test was good and less good. The good, of course, is the animation of the players , perfect, and their modeling , which borders on photo -realism . Better yet , the AI of some major players has been particularly shaped to ensure that they act " like real ". Puyol and Cannavaro will not hesitate to play in the shoulder area . Messi succeed without difficulty sneaking between 4 or 5 players, if you allow him too much space. Christiano Ronaldo on the other hand , often prefer to shoot from 30 yards rather than making a pass. The story does not say whether Master League mode , Ribery prevent its partners to train, but the fact remains that those who want to recognize their favorite players into the way they run will be in heaven . Alas , face it , we regret ( like all Pes) that all seem to be stages in the former USSR , with tifo zero , no flags in the stands and fans who sit without flinching during 90 minutes. The environment has never been one of the highlights of the saga, but now, after a FIFA World Cup: South Africa 2010 particularly refined on this point, it's a little stain. Then , we regret the moment that our partners are not a bit more mobile on the ground. For example, in a good old 4-2-2 in English , he will move heaven and earth to your runners and your side are spinning circles a hand before . The 4-3-3 in the Spanish we then appeared as a more sympathetic , where proposals are more offensive . Similarly , for the moment , the defenses we have published a bit on febrile phases of set pieces . If during the phases in soil, they will be relatively intractable (special mention to the guards of the fortress ), they show few signs of concern when a ball arrives from the air. Clearances approximate problems to jump, risky investment , we expect that this defect is corrected in the final version of the title , like some bugs which we imagine they will not be there in September. Having said that , after many parties, one thing is : Konami actually managed to reinvent its software out a little more of its competitor FIFA. The result prepack certainly not everyone , but it has the merit of proposing something relatively new. In short , this year , more than the previous Moreover , the match may be clamped between the two favorites . It will be finished in penile this!
Pro Evolution Soccer 2011
To give you an idea of what PES 2011Imagine one of the previous episodes but without any assistance. Completely left to itself , the player must exercise the greatest application to assay passes, strikes , and dribbling controls , which are all subject to the dictates of a gauge that must learn to master. Press too timid on X and the ball will not happen to your teammate. Pressing too hard on the button and leave the ball in the stands. If your player is not in good position relative to the ball, it will be almost impossible to pass a typing correctly. If he receives the ball on his wrong foot , the player will miss his control. In short, PES 2011, the watchwords are accuracy , precision, patience and selflessness therefore , like to say as our football friends . And before mastering the game, he will accept the rules. It will for example give the pad , too rigid and imprecise , to rush on the analog stick and steering the ball to 360 degrees. The old timers gnash teeth already but understand that this is a meager price to pay to enjoy a whole new movement system , based entirely on ball control . Unlike previous episodes, where the ball always remained stuck at the foot of the players , it will be here always kept in mind that making a change of course requires above all to push the ball in a new direction . Thus , the displacements are much more realistic because they take into account that the player and the ball are two separate entities. One thing not easy to describe on paper, but that jumps to the screen after the game in hand. It may seem surreal but we really feel in control of a simulation of football in the best sense of the word.
Pro Evolution Soccer 2011Put your hands on a new PesIs to risk a "double effect Kiss Cool " . Each year the refrain is the same unsavory past few games , placed under the sign of frustration and failure , the title finally unveils its charms. A bit like a Brazilian player who would land at PSG in winter ... And in the genre , this album is definitely 2011 is the episode where this duality has been the most affected. Let it be said , the episodes Pes never conspicuous by their direct ownership and immediate accessibility . But memory player, the first parts have never been as laborious as those we have known with this title. Talk about being honest: PES 2011 offers a truly elite gameplay that may leave more than one in the tile. But like all challenging gameplay , that this Pro Evolution Soccer waiting to be tamed .
Who does not jump to playing FIFA!
Pro Evolution Soccer 2011To give you an idea of what PES 2011Imagine one of the previous episodes but without any assistance. Completely left to itself , the player must exercise the greatest application to assay passes, strikes , and dribbling controls , which are all subject to the dictates of a gauge that must learn to master. Press too timid on X and the ball will not happen to your teammate. Pressing too hard on the button and leave the ball in the stands. If your player is not in good position relative to the ball, it will be almost impossible to pass a typing correctly. If he receives the ball on his wrong foot , the player will miss his control. In short, PES 2011, the watchwords are accuracy , precision, patience and selflessness therefore , like to say as our football friends . And before mastering the game, he will accept the rules. It will for example give the pad , too rigid and imprecise , to rush on the analog stick and steering the ball to 360 degrees. The old timers gnash teeth already but understand that this is a meager price to pay to enjoy a whole new movement system , based entirely on ball control . Unlike previous episodes, where the ball always remained stuck at the foot of the players , it will be here always kept in mind that making a change of course requires above all to push the ball in a new direction . Thus , the displacements are much more realistic because they take into account that the player and the ball are two separate entities. One thing not easy to describe on paper, but that jumps to the screen after the game in hand. It may seem surreal but we really feel in control of a simulation of football in the best sense of the word.
It may seem surreal but we really feel in control of a simulation of football in the best sense of the word.
Pro Evolution Soccer 2011The fans know the saga : part of Pes begins primarily by a small tower on the side menu . Changes , training , tactics , branding, so many things to settle a game which will never resemble another . In this version , things remain the same except they have been simplified to avoid rummaging in sub -menus to find what one seeks. Here, the drag & drop is in the spotlight , which has the primary consequence of making the composition management team particularly instinctive and customizable. As usual , you can also choose a mentality of the game ( offense, defense , attack left , right, top ...), laundry and fully anticipating a match in terms of coaching. For example, say you lead quite quickly to score. From the 30th minute , you can ask your players to play against, then the second-half ball retention , or else the game long. If the opponent came back to score, you might opt for "all for the attack "and even raise your central defenders . In short , you can really play the coaches and configure your entire party. That will be an obligatory passage as incorrect settings will be synonymous with bad game ... Because yes , in PES 2011We may miss the match ( like in real life) , not being able to find his players on the field and pass 90 minutes chasing the ball. All because a tactic inadptée to the team or the opponent. The spectrum of Domenech then hover over the game .. Moreover , speaking of customization , you should know that all the feints and dribbling are all fully customizable. No need to spend hours learning all the keystrokes (achievable with L2 , R2, and the two sticks) , since a few minutes you can configure your controller with the shots you want. If you want to make a wheel by twice " high " with the right stick : no worries!
Francky C'mon , it's good !
Pro Evolution Soccer 2011The gameplay is important, but the rest then? ! For now , the version that was given to us rub test was good and less good. The good, of course, is the animation of the players , perfect, and their modeling , which borders on photo -realism . Better yet , the AI of some major players has been particularly shaped to ensure that they act " like real ". Puyol and Cannavaro will not hesitate to play in the shoulder area . Messi succeed without difficulty sneaking between 4 or 5 players, if you allow him too much space. Christiano Ronaldo on the other hand , often prefer to shoot from 30 yards rather than making a pass. The story does not say whether Master League mode , Ribery prevent its partners to train, but the fact remains that those who want to recognize their favorite players into the way they run will be in heaven . Alas , face it , we regret ( like all Pes) that all seem to be stages in the former USSR , with tifo zero , no flags in the stands and fans who sit without flinching during 90 minutes. The environment has never been one of the highlights of the saga, but now, after a FIFA World Cup: South Africa 2010 particularly refined on this point, it's a little stain. Then , we regret the moment that our partners are not a bit more mobile on the ground. For example, in a good old 4-2-2 in English , he will move heaven and earth to your runners and your side are spinning circles a hand before . The 4-3-3 in the Spanish we then appeared as a more sympathetic , where proposals are more offensive . Similarly , for the moment , the defenses we have published a bit on febrile phases of set pieces . If during the phases in soil, they will be relatively intractable (special mention to the guards of the fortress ), they show few signs of concern when a ball arrives from the air. Clearances approximate problems to jump, risky investment , we expect that this defect is corrected in the final version of the title , like some bugs which we imagine they will not be there in September. Having said that , after many parties, one thing is : Konami actually managed to reinvent its software out a little more of its competitor FIFA. The result prepack certainly not everyone , but it has the merit of proposing something relatively new. In short , this year , more than the previous Moreover , the match may be clamped between the two favorites . It will be finished in penile this!
The gameplay is important, but the rest then? ! For now , the version that was given to us rub test was good and less good. The good, of course, is the animation of the players , perfect, and their modeling , which borders on photo -realism . Better yet , the AI of some major players has been particularly shaped to ensure that they act " like real ". Puyol and Cannavaro will not hesitate to play in the shoulder area . Messi succeed without difficulty sneaking between 4 or 5 players, if you allow him too much space. Christiano Ronaldo on the other hand , often prefer to shoot from 30 yards rather than making a pass. The story does not say whether Master League mode , Ribery prevent its partners to train, but the fact remains that those who want to recognize their favorite players into the way they run will be in heaven . Alas , face it , we regret ( like all Pes) that all seem to be stages in the former USSR , with tifo zero , no flags in the stands and fans who sit without flinching during 90 minutes. The environment has never been one of the highlights of the saga, but now, after a FIFA World Cup: South Africa 2010 particularly refined on this point, it's a little stain. Then , we regret the moment that our partners are not a bit more mobile on the ground. For example, in a good old 4-2-2 in English , he will move heaven and earth to your runners and your side are spinning circles a hand before . The 4-3-3 in the Spanish we then appeared as a more sympathetic , where proposals are more offensive . Similarly , for the moment , the defenses we have published a bit on febrile phases of set pieces . If during the phases in soil, they will be relatively intractable (special mention to the guards of the fortress ), they show few signs of concern when a ball arrives from the air. Clearances approximate problems to jump, risky investment , we expect that this defect is corrected in the final version of the title , like some bugs which we imagine they will not be there in September. Having said that , after many parties, one thing is : Konami actually managed to reinvent its software out a little more of its competitor FIFA. The result prepack certainly not everyone , but it has the merit of proposing something relatively new. In short , this year , more than the previous Moreover , the match may be clamped between the two favorites . It will be finished in penile this!
Pro Evolution Soccer 2011
PES 2011 and FIFA 11 Release Date
Like every year , we are entitled to the release of the two giants of football simulation , Pro Evolution Soccer 2011 & FIFA 11 !
The two games bring together a lot of fans are eagerly awaited. As always , improvements have emerged, more or less compelling, we find that EA but concentrate their development on version PC of FIFA 11, Which for years had not had as good an adaptation as PS3 and XBOX 360.
Players PC of FIFA will be even happier. While PES 2011, protege of the Japanese publisher Konami, Promises to catch up with it just to keep face his biggest competitor (FIFA )For years .
Regarding the media , FIFA 11 released on all platforms ( DS , PSP , PS2 , PS3 , XBOX360 , Wii and PC) while PES 2011 released on Wii , PS3 , PSP , XBOX 360 and PC leaving on the roadside owners of the Nintendo DS and Playstation 2 (yes there are still those who have ).
FIFA Soccer 11
Wednesday, September 15, 2010
Sports Champions test on PlayStation 3
Sony gives all these months we extol the virtues of PlayStation Move His famous incidental to movement recognition that wants to walk on the beds of the Wiimote. Sports Champions will also the first ambassador in a few days to launch ... The question now is whether it is the hundred euros that you will have to pay to be able to play ( PS Move pack + game ).
Do we not hide : Sports Champions is "the Wii Sports the PS3" . What you propose is therefore to discover all the good things that can make the " Move PlayStation experience "through a series of sporting events quite varied. First thing he does in a different style as NintendoIs the least we can say. Here , the environment and the characters are represented more realistically , with 3D models , textures and special effects, more in tune with this generation of consoles. It's clean and quite pleasing to the eye , then. A touch of " fun "has nonetheless been made to this representation through the characters rather fantastic.
A little further back but nice to play the game archery seduced too . First, because it is probably the most varied races and it also benefits to wonder the accuracy of the accessory, but mainly because it is fun to play, especially with two for PlayStation Move must in this case get an arrow in his back, punching , placing it on the bow ( held in the hand) , stretch the string by removing.
I want to start with my two favorite events . That's what I 'll do like is my test after all. Let me begin FrisbeeOr rather the " Frisbee golf " in reality , for this is to succeed long term, the starting point to the "hole " of arrival.
In short , our opinion is rather divided , according to tests , but what is the harm in Sports Champions is that all is not more consistent . While it may unlock some dresses , etc. . but overall events ( 6 in all so) are unfortunately not very many (Wii Sports Resort and in twice , each time with real forms) , pathways , levels and variants.
Sports Champions actually a lot to offer very , very good times , we either alone or with friends. Most of its tests are successful, technical and really fun ( special mentions ping pong, frisbee and archery ! ). It also helps to toy with the PlayStation Move , an impressive precision accessory that offers beautiful feelings ... Still, overall investment is therefore ( you need at least two PS Move and a PS Eye), and the game lacks a bit of variety trials, game modes .. which will probably be reluctant less fortunate !
Playstation Move Starter Bundle
PlayStation Move Navigation Controller
Do we not hide : Sports Champions is "the Wii Sports the PS3" . What you propose is therefore to discover all the good things that can make the " Move PlayStation experience "through a series of sporting events quite varied. First thing he does in a different style as NintendoIs the least we can say. Here , the environment and the characters are represented more realistically , with 3D models , textures and special effects, more in tune with this generation of consoles. It's clean and quite pleasing to the eye , then. A touch of " fun "has nonetheless been made to this representation through the characters rather fantastic.
A little further back but nice to play the game archery seduced too . First, because it is probably the most varied races and it also benefits to wonder the accuracy of the accessory, but mainly because it is fun to play, especially with two for PlayStation Move must in this case get an arrow in his back, punching , placing it on the bow ( held in the hand) , stretch the string by removing.
I want to start with my two favorite events . That's what I 'll do like is my test after all. Let me begin FrisbeeOr rather the " Frisbee golf " in reality , for this is to succeed long term, the starting point to the "hole " of arrival.
In short , our opinion is rather divided , according to tests , but what is the harm in Sports Champions is that all is not more consistent . While it may unlock some dresses , etc. . but overall events ( 6 in all so) are unfortunately not very many (Wii Sports Resort and in twice , each time with real forms) , pathways , levels and variants.
Sports Champions actually a lot to offer very , very good times , we either alone or with friends. Most of its tests are successful, technical and really fun ( special mentions ping pong, frisbee and archery ! ). It also helps to toy with the PlayStation Move , an impressive precision accessory that offers beautiful feelings ... Still, overall investment is therefore ( you need at least two PS Move and a PS Eye), and the game lacks a bit of variety trials, game modes .. which will probably be reluctant less fortunate !
Playstation Move Starter Bundle
PlayStation Move Navigation Controller
Monday, September 13, 2010
Cheats for Final Fantasy Tactics: The War of The L
To get the job Arithmetician:
Level 5 White Mage, level 5 Black Mage, level 4 Mystic and level 4 Time Mage.To get the job Archer
Level 2 SquireTo get the job Bard:
Level 5 Summoner and level 5 Orator (Male only)Final Fantasy Tactics A2: Grimoire of the Rift
Chrono Trigger
Uncharted 2: Among Thieves
Call of Duty: Modern Warfare 2
Cheats for Spider-Man: Shattered Dimensions
Here are some codes that can unlock new costumes in Spider-Man: Shattered Dimensions. They are to work, you must first complete the tutorial and then go to the main menu.
Spider-Man: Shattered Dimensions
Spider-Man: Shattered Dimensions Official Strategy Guide
Spider-Man: Shattered Dimensions
Held Iron Spider Spider-Man 2099
Up, Right, Right, Right, Left, Left, Left, Down, UpHeld for Negative Zone Spider-Man Black
Left, Right, Right, Down, Right, Down, Up, LeftSpider-Man: Shattered Dimensions
Spider-Man: Shattered Dimensions Official Strategy Guide
Spider-Man: Shattered Dimensions
Cheats for Kingdom Hearts: Birth by Sleep
To unlock the secret end in Standard mode:
Finish the game, make the "final episode" and complete set of logs to 100%To unlock the secret end in expert mode:
Finish the game, and make the "final episode"To unlock the secret mode end Review:
Finish the game, and make the "final episode"Kingdom Hearts Re:coded
PSP 3000 Limited Edition Kingdom Hearts Birth by Sleep Entertainment Pack - Mystic Silver
Kingdom Hearts: Birth by Sleep Signature Series (Brady Games)
Final Fantasy: The 4 Heroes of Light
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