Monday, March 28, 2011

Lego Star Wars III : The Clone Wars test on nintendo

The Lego series has distinguished itself by following a simple rule: divert world famous architects such as Batman, Harry Potter or Indiana Jones in transforming their characters into characters of Lego. The studio Traveller's Tales had used this recipe for the first time on the Star Wars saga. It had thus been entitled to an adjustment of the two separate trilogies, and a compilation of pertinent opus. We thought we had gone around the subject but the developer is now up to the attack based on The Clone Wars animated series that takes place between episodes II and III of the saga. Coincidentally, are pretty good things since the arrival of this new episode is just out of the stores in 3DS. The new handheld console from Nintendo finds itself naturally with a version of Lego Star Wars III on his line-up launch.

Admittedly, the version of Lego Star Wars III, which just landed on our home consoles we were not wildly excited: it offers some interesting new features on paper but which are not always well used. 3DS version of the game suffers strange syndrome reversed: it lacks originality furiously. For starters, it was entitled to hope that the title uses the capabilities of 3DS to push the Lego experience beyond what we normally offered handheld consoles. So it's a real cold shower when you discover that it is here that a DS version simply benefiting from a graphical overhaul. While the effect of depth of 3D environments is sometimes striking, but the construction and gameplay Game ultimately prove less rich than most previous Lego DS. We can then find all the tricks of the game in the series released on Nintendo's previous handheld.
One can for example turn embody several characters, each with special abilities for advancing the player in the adventure. The touch screen is put to work in a rather awkward to use precisely those famous special skills: Whatever the action to take, it is usually just draw a line in the direction indicated with his finger. Things go wrong even further when one looks at the structure of levels that are incredibly monotonous and tedious. Under these conditions, you will certainly not want to visit again in free play mode to go in search of their little secrets. While you can unlock some small games that come to break the monotony a bit, but we would have preferred to have the right to a two-player mode worthy of the name. Instead you'll have to settle for a fashion StreetPass quite useless for collectors and brick ... In short, it was probably too much waiting on this episode which is ultimately 3DS sadly commonplace, we would have liked the series of Lego makes a smashing debut appearance on the new handheld console from Nintendo.

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