Saturday, April 2, 2011

Pilotwings Resort test on Nintendo

Although not published any radio signal from the output of the episode Nintendo 64 Pilotwings series still holds a special place in the hearts of players who discovered it through the original game on Super Nintendo. Find it now on 3DS is interesting for several reasons, not least because the experience offered by Pilotwings Resort is an excellent way to become familiar with the 3D console.
Of all the titles on offer at the launch of Nintendo's new handheld, Pilotwings Resort perhaps does not like the more attractive for most players, but his gameplay relaxing and pleasantly sharp might enable him to curry favor with the public. It must be said that 3D rendering is provided by the machine with this title ideal means of expression, while giving this episode an added value that could not boast its predecessors.The game takes place over the island of Wuhu, a paradise that we will be able to fly with Miis in control of six different aircraft. Because if Nintendo has so far decided to highlight the three main gears that are the aircraft, rocket belt (jetpack) and hang gliding, it should be noted that the cartridge also gives us three additional units to control. This is the jet, super and super delta propellant. You could even add the flying squirrel costume, surprising as destabilizing but limited to a single event. These six variants have the merit of reviving the deal every time at the gameplayTheir only real common point being to impose a certain requirement that requires real precision in the controls of the game The way everything is fortunately no problem with the stick of the console and the margin of increase is really significant.The app There are two main modes: a mode missions and free flight mode. The first is to test our control of the steering commands to all aircraft in the game via some forty missions objectives quite diverse. The latter may for example ask you to follow a preset course in making the most of your specific device, target target while hurtling at the right speed on panels impossible to crack otherwise, perform aerobatics in passing rings, or take photos without leaving your path. These photos can also be saved in the album of the console and then exported via an SD card. All these challenges will take five classes at the increasing difficulty, each one is releasing only on condition of obtaining enough medals on previous challenges. Although the gameplay is relatively demanding, especially when controlling the glider and Super Delta, the global challenge of the game is actually not very tough on the whole and it is little more than a few hours to reach the last bearing.

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